#include <AIS_Trihedron.hxx>
#include <AIS_InteractiveContext.hxx>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_Trihedron.hxx>
#include <AIS_InteractiveContext.hxx>
#include <AIS_ListOfInteractive.hxx>
Qtx::BackgroundData background(int theViewId) const;
void setBackground( int theViewId, const Qtx::BackgroundData& );
Qtx::BackgroundData background(int theViewId) const;
void setBackground( int theViewId, const Qtx::BackgroundData& );
//! returns true if 3d Trihedron in viewer was created
bool trihedronActivated() const { return !myTrihedron.IsNull(); }
//! returns true if 3d Trihedron in viewer was created
bool trihedronActivated() const { return !myTrihedron.IsNull(); }
public:
Handle(V3d_Viewer) getViewer3d() const { return myV3dViewer;}
Handle(AIS_InteractiveContext) getAISContext() const { return myAISContext; }
public:
Handle(V3d_Viewer) getViewer3d() const { return myV3dViewer;}
Handle(AIS_InteractiveContext) getAISContext() const { return myAISContext; }