+//**************************************************************************************
+void OCCViewer_ViewFrame::setSubViewParams( OCCViewer_ViewWindow* theView )
+{
+ Handle(V3d_View) aView = theView->getViewPort()->getView();
+ Handle(V3d_View) aMainView = myViews.at( MAIN_VIEW )->getViewPort()->getView();
+
+ // set ray tracing parameters
+ aView->ChangeRenderingParams() = aMainView->RenderingParams();
+
+ // set environment texture parameters
+ aView->SetTextureEnv( aMainView->TextureEnv() );
+ aView->SetSurfaceDetail( aMainView->SurfaceDetail() );
+}
+