//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
static GEOM_EdgeSource* New();
void AddEdge (const TopoDS_Edge& theEdge,
bool theIsVector = false);
static GEOM_EdgeSource* New();
void AddEdge (const TopoDS_Edge& theEdge,
bool theIsVector = false);
vtkPolyData* thePolyData,
vtkPoints* thePts,
bool theIsVector = false);
vtkPolyData* thePolyData,
vtkPoints* thePts,
bool theIsVector = false);
// The <myIsVector> flag is common for all edges, because the shape,
// representing a vector, can have only one edge.
bool myIsVector, myIsVectorMode;
// The <myIsVector> flag is common for all edges, because the shape,
// representing a vector, can have only one edge.
bool myIsVector, myIsVectorMode;