vtkIdType aVtkId = myPointPicker->GetPointId();
if(aVtkId >= 0 && mySelector->IsValid(this,aVtkId,true) && hasIO()){
vtkIdType anObjId = GetNodeObjId( aVtkId );
vtkIdType aVtkId = myPointPicker->GetPointId();
if(aVtkId >= 0 && mySelector->IsValid(this,aVtkId,true) && hasIO()){
vtkIdType anObjId = GetNodeObjId( aVtkId );