+ virtual bool hasHighlight() { return true; }
+
+ virtual void Highlight( bool theHighlight );
+ virtual bool PreHighlight( vtkInteractorStyle* theInteractorStyle,
+ SVTK_SelectionEvent* theSelectionEvent,
+ bool theIsHighlight );
+
+protected:
+ virtual void ResetAxesColors();
+ virtual void SetAxesColors( vtkFloatingPointType theColor[3], bool theIsDiffuse = false );