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Copyright update 2022
[modules/geom.git]
/
src
/
OBJECT
/
GEOM_Actor.h
diff --git
a/src/OBJECT/GEOM_Actor.h
b/src/OBJECT/GEOM_Actor.h
index 2439babeb657bf62f3c248b93b18e94e2f801e2c..b8c38bd9e0de3050c9332efa2d78fbd46f54a1a8 100644
(file)
--- a/
src/OBJECT/GEOM_Actor.h
+++ b/
src/OBJECT/GEOM_Actor.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
15
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
22
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-51,6
+51,7
@@
class GEOM_ShadingFace;
typedef GEOM_SmartPtr<GEOM_ShadingFace> PSFaceSource;
class vtkRenderer;
typedef GEOM_SmartPtr<GEOM_ShadingFace> PSFaceSource;
class vtkRenderer;
+class vtkTextActor;
class vtkAppendPolyData;
typedef GEOM_SmartPtr<vtkAppendPolyData> PAppendFilter;
class vtkAppendPolyData;
typedef GEOM_SmartPtr<vtkAppendPolyData> PAppendFilter;
@@
-58,15
+59,15
@@
typedef GEOM_SmartPtr<vtkAppendPolyData> PAppendFilter;
class GEOM_OBJECT_EXPORT GEOM_Actor: public SALOME_Actor
{
public:
class GEOM_OBJECT_EXPORT GEOM_Actor: public SALOME_Actor
{
public:
- vtkTypeMacro(GEOM_Actor,SALOME_Actor)
;
+ vtkTypeMacro(GEOM_Actor,SALOME_Actor)
static GEOM_Actor* New();
void SetShape(const TopoDS_Shape& theShape,
static GEOM_Actor* New();
void SetShape(const TopoDS_Shape& theShape,
-
float
theDeflection,
+
double
theDeflection,
bool theIsVector = false);
bool theIsVector = false);
- void SetDeflection(
float
theDeflection);
-
float
GetDeflection() const{ return myDeflection;}
+ void SetDeflection(
double
theDeflection);
+
double
GetDeflection() const{ return myDeflection;}
void AddToRender(vtkRenderer* theRenderer);
void RemoveFromRender(vtkRenderer* theRenderer);
void AddToRender(vtkRenderer* theRenderer);
void RemoveFromRender(vtkRenderer* theRenderer);
@@
-93,7
+94,6
@@
public:
vtkProperty* GetSharedEdgeProperty();
vtkProperty* GetFaceEdgeProperty();
vtkProperty* GetSharedEdgeProperty();
vtkProperty* GetFaceEdgeProperty();
- void setDeflection(double adef);
virtual void setDisplayMode(int thenewmode);
// Description:
virtual void setDisplayMode(int thenewmode);
// Description:
@@
-108,7
+108,6
@@
public:
const TopoDS_Shape& getTopo();
void setInputShape(const TopoDS_Shape& ashape, double adef1,
int imode, bool isVector = false);
const TopoDS_Shape& getTopo();
void setInputShape(const TopoDS_Shape& ashape, double adef1,
int imode, bool isVector = false);
- double getDeflection();
double isVector();
// SubShape
double isVector();
// SubShape
@@
-140,6
+139,8
@@
public:
void SetEdgesInShadingColor(double r, double g, double b);
// Color of iso-lines
void SetIsosColor(double r, double g, double b);
void SetEdgesInShadingColor(double r, double g, double b);
// Color of iso-lines
void SetIsosColor(double r, double g, double b);
+ // Color of labels
+ void SetLabelColor(double r, double g, double b);
// Material
// Material
@@
-212,10
+213,25
@@
public:
bool
GetVerticesMode();
bool
GetVerticesMode();
+ //! Name mode management
+ virtual
+ void
+ SetNameMode(const bool theMode);
+
+ virtual
+ bool
+ GetNameMode();
+
+ virtual
+ void
+ SetTransform(VTKViewer_Transform* theTransform);
+
+
protected:
void SetModified();
void GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result);
protected:
void SetModified();
void GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result);
+ void SetShapeName();
GEOM_Actor();
~GEOM_Actor();
GEOM_Actor();
~GEOM_Actor();
@@
-224,13
+240,14
@@
private:
TopoDS_Shape myShape;
bool isOnlyVertex;
TopoDS_Shape myShape;
bool isOnlyVertex;
-
float
myDeflection;
+
double
myDeflection;
bool myIsForced;
// EDisplayMode myDisplayMode;
bool myIsSelected;
bool myVectorMode;
bool myVerticesMode;
bool myIsForced;
// EDisplayMode myDisplayMode;
bool myIsSelected;
bool myVectorMode;
bool myVerticesMode;
+ bool myNameMode;
PDeviceActor myVertexActor;
PVertexSource myVertexSource;
PDeviceActor myVertexActor;
PVertexSource myVertexSource;
@@
-254,6
+271,9
@@
private:
PSFaceSource myShadingFaceSource;
PDeviceActor myHighlightActor;
PSFaceSource myShadingFaceSource;
PDeviceActor myHighlightActor;
+
+ vtkTextActor* myTextActor;
+
vtkSmartPointer<vtkProperty> myHighlightProp;
vtkSmartPointer<vtkProperty> myPreHighlightProp;
vtkSmartPointer<vtkProperty> myShadingFaceProp;
vtkSmartPointer<vtkProperty> myHighlightProp;
vtkSmartPointer<vtkProperty> myPreHighlightProp;
vtkSmartPointer<vtkProperty> myShadingFaceProp;