- /// Store the values to the model attribute of the widget. It casts this attribute to
- /// the specific type and set the given values
- /// \param theSelectedObject an object
- /// \param theShape a selected shape, which is used in the selection attribute
- /// \return true if it is succeed
- virtual void setObject(ObjectPtr theSelectedObject, GeomShapePtr theShape) = 0;
+ /// Computes and updates name of selected object in the widget
+ // NDS: has body is temporary
+ virtual void updateSelectionName() {};