-
- // selection happens in the Object browser.
- // it creates a selection owner and check whether the viewer filters process it
- if (thePrs.owner().IsNull() && thePrs.object().get()) {
- ResultPtr aResult = myWorkshop->selection()->getResult(thePrs);
- if (aResult.get())
- aShape = aResult->shape();
-
- const TopoDS_Shape aTDShape = aShape->impl<TopoDS_Shape>();
-
- Handle(AIS_InteractiveObject) anIO = myWorkshop->selection()->getIO(thePrs);
- Handle(StdSelect_BRepOwner) aShapeOwner = new StdSelect_BRepOwner(aTDShape, anIO);
-
- const SelectMgr_ListOfFilter& aFilters = myWorkshop->viewer()->AISContext()->Filters();
- SelectMgr_ListIteratorOfListOfFilter anIt(aFilters);
- for (; anIt.More() && aValid; anIt.Next()) {
- Handle(SelectMgr_Filter) aFilter = anIt.Value();
- if (aFilter == myWorkshop->validatorFilter())
- continue;
-
- aValid = aFilter->IsOk(aShapeOwner);
- }
- aShapeOwner.Nullify();
- }