+void ModuleBase_WidgetEditor::editFeatureValue(FeaturePtr theFeature,
+ const std::string theAttribute)
+{
+ DataPtr aData = theFeature->data();
+ AttributeDoublePtr aRef = aData->real(theAttribute);
+ double aValue = aRef->value();
+
+ bool isDone;
+ aValue = editedValue(aValue, isDone);
+ if (isDone)
+ aRef->setValue(aValue);
+}