+ ModuleBase_Tools::setFocus(aWidget, "ModuleBase_ModelWidget::focusTo()");
+ isFocusAccepted = true;
+ }
+ }
+ return isFocusAccepted;
+}
+
+void ModuleBase_ModelWidget::activate()
+{
+ // the control value is stored to the mode by the focus in on the widget
+ // we need the value is initialized in order to enable the apply button in the property panel.
+ // It should happens in the creation mode only because all fields are filled in the edition mode
+ if (!isEditingMode()) {
+ AttributePtr anAttribute = myFeature->data()->attribute(myAttributeID);
+ if (anAttribute.get() != NULL && !anAttribute->isInitialized())
+ initializeValueByActivate();
+ }
+ activateCustom();
+}
+
+void ModuleBase_ModelWidget::deactivate()
+{
+ myIsValueStateBlocked = false;
+ if (myState == ModifiedInPP)
+ storeValue();
+ myState = Stored;
+}
+
+void ModuleBase_ModelWidget::initializeValueByActivate()
+{
+ if (isComputedDefault()) {
+ if (myFeature->compute(myAttributeID)) {
+ restoreValue();
+ }
+ }
+ else {
+ storeValue();
+ }
+}
+
+QWidget* ModuleBase_ModelWidget::getControlAcceptingFocus(const bool isFirst)
+{
+ QWidget* aControl = 0;
+
+ QList<QWidget*> aControls = getControls();
+ int aSize = aControls.size();
+
+ if (isFirst) {
+ for (int i = 0; i < aSize && !aControl; i++) {
+ if (aControls[i]->focusPolicy() != Qt::NoFocus)
+ aControl = aControls[i];
+ }
+ }
+ else {
+ for (int i = aSize - 1; i >= 0 && !aControl; i--) {
+ if (aControls[i]->focusPolicy() != Qt::NoFocus)
+ aControl = aControls[i];