+void ModuleBase_ModelWidget::activate()
+{
+ // the control value is stored to the mode by the focus in on the widget
+ // we need the value is initialized in order to enable the apply button in the property panel.
+ // It should happens in the creation mode only because all fields are filled in the edition mode
+ if (!isEditingMode()) {
+ AttributePtr anAttribute = myFeature->data()->attribute(myAttributeID);
+ if (anAttribute.get() != NULL && !anAttribute->isInitialized()) {
+ if (isComputedDefault()) {
+ if (myFeature->compute(myAttributeID)) {
+ restoreValue();
+ }
+ }
+ else {
+ storeValue();
+ }
+ }
+ }
+ activateCustom();
+}
+
+void ModuleBase_ModelWidget::setDefaultValue(const std::string& theValue)
+{
+ myDefaultValue = theValue;
+}
+
+bool ModuleBase_ModelWidget::storeValue()
+{
+ emit beforeValuesChanged();
+ bool isDone = storeValueCustom();
+ emit afterValuesChanged();
+
+ return isDone;
+}
+
+bool ModuleBase_ModelWidget::restoreValue()
+{
+ emit beforeValuesRestored();
+ bool isDone = restoreValueCustom();
+ emit afterValuesRestored();
+
+ return isDone;
+}
+
+void ModuleBase_ModelWidget::updateObject(ObjectPtr theObj)