void SetScale(const Handle(V3d_View)& theView, const double theVal) { myWindowScale[theView] = theVal; }
/// Method returns True if the viewer can process editing objects
/// by mouse drugging. If this is impossible thet it has to return False.
virtual bool canDragByMouse() const { return true; }
void SetScale(const Handle(V3d_View)& theView, const double theVal) { myWindowScale[theView] = theVal; }
/// Method returns True if the viewer can process editing objects
/// by mouse drugging. If this is impossible thet it has to return False.
virtual bool canDragByMouse() const { return true; }