+ /// Change enable/disable internal state to emit key press event
+ /// \param theEnable if true, the signal is emitted
+ /// \return the previous value
+ bool enableKeyPressEvent(const bool& theEnable);
+
+ /// Imitation of disable control value. If theEnable is false, the control becomes
+ /// read only and base color is disabled.
+ void setValueEnabled(const bool& theEnable);
+
+signals:
+ /// The signal about key release on the control, that corresponds to the attribute
+ void enterReleased();
+