+
+ // composite feature must be executed after sub-features execution
+ CompositeFeaturePtr aComposite =
+ std::dynamic_pointer_cast<ModelAPI_CompositeFeature>(theFeature);
+ if (aComposite) {
+ int aSubsNum = aComposite->numberOfSubs();
+ for(int a = 0; a < aSubsNum; a++) {
+ if (updateFeature(aComposite->subFeature(a)))
+ aMustbeUpdated = true;
+ }
+ }
+ ModelAPI_ExecState aState = ModelAPI_StateDone;
+ // check all references: if referenced objects are updated, this object also must be updated
+ // also check state of referenced objects: if they are not ready, inherit corresponding state
+ std::list<std::pair<std::string, std::list<ObjectPtr> > > aRefs;
+ std::shared_ptr<Model_Data> aData =
+ std::dynamic_pointer_cast<Model_Data>(theFeature->data());
+ aData->referencesToObjects(aRefs);
+ std::list<std::pair<std::string, std::list<ObjectPtr> > >::iterator aRef = aRefs.begin();
+ for(; aRef != aRefs.end(); aRef++) {
+ std::list<ObjectPtr>::iterator aRefObj = aRef->second.begin();
+ for(; aRefObj != aRef->second.end(); aRefObj++) {
+ if (updateObject(*aRefObj)) {
+ aMustbeUpdated = true;
+ }
+ aState = stateByReference(*aRefObj, aState);
+ }
+ }
+
+ //std::cout<<"Update feature "<<theFeature->getKind()<<" must be updated = "<<aMustbeUpdated<<std::endl;
+ // execute feature if it must be updated
+ if (aMustbeUpdated) {
+ if (std::dynamic_pointer_cast<Model_Document>(theFeature->document())->executeFeatures() ||
+ !theFeature->isPersistentResult()) {
+ if (aFactory->validate(theFeature)) {
+ if (isAutomatic ||
+ (myJustCreatedOrUpdated.find(theFeature) != myJustCreatedOrUpdated.end()) ||
+ !theFeature->isPersistentResult() /* execute quick, not persistent results */)
+ {
+ if (aState == ModelAPI_StateDone) {// all referenced objects are ready to be used
+ //std::cout<<"Execute feature "<<theFeature->getKind()<<std::endl;
+ // before execution update the selection attributes if any
+ list<AttributePtr> aRefs =
+ theFeature->data()->attributes(ModelAPI_AttributeSelection::type());
+ list<AttributePtr>::iterator aRefsIter = aRefs.begin();
+ for (; aRefsIter != aRefs.end(); aRefsIter++) {
+ std::shared_ptr<ModelAPI_AttributeSelection> aSel =
+ std::dynamic_pointer_cast<ModelAPI_AttributeSelection>(*aRefsIter);
+ if (!aSel->update()) { // this must be done on execution since it may be long operation
+ if (!aFactory->isNotObligatory(theFeature->getKind(), theFeature->data()->id(aSel)) &&
+ aFactory->isCase(theFeature, theFeature->data()->id(aSel)))
+ aState = ModelAPI_StateInvalidArgument;
+ }
+ }
+ aRefs = theFeature->data()->attributes(ModelAPI_AttributeSelectionList::type());
+ for (aRefsIter = aRefs.begin(); aRefsIter != aRefs.end(); aRefsIter++) {
+ std::shared_ptr<ModelAPI_AttributeSelectionList> aSel =
+ std::dynamic_pointer_cast<ModelAPI_AttributeSelectionList>(*aRefsIter);
+ for(int a = aSel->size() - 1; a >= 0; a--) {
+ std::shared_ptr<ModelAPI_AttributeSelection> aSelAttr =
+ std::dynamic_pointer_cast<ModelAPI_AttributeSelection>(aSel->value(a));
+ if (aSelAttr) {
+ if (!aSelAttr->update()) {
+ if (!aFactory->isNotObligatory(
+ theFeature->getKind(), theFeature->data()->id(aSel)) &&
+ aFactory->isCase(theFeature, theFeature->data()->id(aSel)))
+ aState = ModelAPI_StateInvalidArgument;
+ }
+ }
+ }
+ }
+ // for sketch after update of plane (by update of selection attribute)
+ // but before execute, all sub-elements also must be updated (due to the plane changes)
+ if (aComposite) {
+ int aSubsNum = aComposite->numberOfSubs();
+ for(int a = 0; a < aSubsNum; a++) {
+ FeaturePtr aSub = aComposite->subFeature(a);
+ bool aWasModified = myUpdated[aSub];
+ myUpdated.erase(myUpdated.find(aSub)); // erase to update for sure (plane may be changed)
+ myInitial.insert(aSub);
+ updateFeature(aSub);
+ myUpdated[aSub] = aWasModified; // restore value
+ }
+ // re-execute after update: solver may update the previous values, so, shapes must be
+ // updated
+ for(int a = 0; a < aSubsNum; a++) {
+ if (aComposite->subFeature(a) && aFactory->validate(aComposite->subFeature(a)))
+ aComposite->subFeature(a)->execute();
+ }
+ }
+ }
+
+ // execute in try-catch to avoid internal problems of the feature
+ if (aState == ModelAPI_StateDone) {
+ theFeature->data()->execState(ModelAPI_StateDone);
+ try {
+ theFeature->execute();
+ if (theFeature->data()->execState() != ModelAPI_StateDone) {
+ aState = ModelAPI_StateExecFailed;
+ }
+ } catch(...) {
+ aState = ModelAPI_StateExecFailed;
+ Events_Error::send(
+ "Feature " + theFeature->getKind() + " has failed during the execution");
+ }
+ }
+ if (aState != ModelAPI_StateDone) {
+ theFeature->eraseResults();
+ }
+ redisplayWithResults(theFeature, aState);
+ } else { // must be updatet, but not updated yet
+ theFeature->data()->execState(ModelAPI_StateMustBeUpdated);
+ const std::list<std::shared_ptr<ModelAPI_Result> >& aResults = theFeature->results();
+ std::list<std::shared_ptr<ModelAPI_Result> >::const_iterator aRIter = aResults.begin();
+ for (; aRIter != aResults.cend(); aRIter++) {
+ std::shared_ptr<ModelAPI_Result> aRes = *aRIter;
+ aRes->data()->execState(ModelAPI_StateMustBeUpdated);
+ }
+ }
+ } else {
+ theFeature->eraseResults();
+ redisplayWithResults(theFeature, ModelAPI_StateInvalidArgument); // result also must be updated
+ }
+ } else { // for automatically updated features (on abort, etc) it is necessary to redisplay anyway
+ redisplayWithResults(theFeature, ModelAPI_StateNothing);
+ }
+ } else {
+ // returns also true is results were updated: for sketch that
+ // refers to sub-features but results of sub-features were changed
+ const std::list<std::shared_ptr<ModelAPI_Result> >& aResults = theFeature->results();
+ std::list<std::shared_ptr<ModelAPI_Result> >::const_iterator aRIter = aResults.begin();
+ for (; aRIter != aResults.cend(); aRIter++) {
+ if (myInitial.find(*aRIter) != myInitial.end()) {
+ aMustbeUpdated = true;
+ break;
+ }
+ }