{
TopoDS_Shape myShape; ///< shape of this part created from bodies (updated only of Part deactivation)
std::shared_ptr<gp_Trsf> myTrsf; ///< if it is just copy of original shape, keep just transformation
{
TopoDS_Shape myShape; ///< shape of this part created from bodies (updated only of Part deactivation)
std::shared_ptr<gp_Trsf> myTrsf; ///< if it is just copy of original shape, keep just transformation