int tab4[4]={ 0, 1, 2, 3};
QuadraticPolygon *pol1=buildQuadraticPolygonCoarseInfo(coords,tab4,4);
Node * n = new Node(0.3175267678416348, -0.4890996430954449);
CPPUNIT_ASSERT(! pol1->isInOrOut(n)); // node should be out
int tab4[4]={ 0, 1, 2, 3};
QuadraticPolygon *pol1=buildQuadraticPolygonCoarseInfo(coords,tab4,4);
Node * n = new Node(0.3175267678416348, -0.4890996430954449);
CPPUNIT_ASSERT(! pol1->isInOrOut(n)); // node should be out