- int PlanarIntersector<MyMeshType,MyMatrix>::projection(double *Coords_A, double *Coords_B,
- int nb_NodesA, int nb_NodesB, double epsilon, double md3DSurf, double median_plane, bool do_rotate)
+ int PlanarIntersector<MyMeshType,MyMatrix>::Projection(double *Coords_A, double *Coords_B,
+ int nb_NodesA, int nb_NodesB, double epsilon, double md3DSurf, double minDot3DSurf, double median_plane, bool do_rotate)