- static int projection(double *Coords_A, double *Coords_B,
- int nb_NodesA, int nb_NodesB, double epsilon, double median_plane, bool do_rotate);
- static void rotate3DTriangle( double* PP1, double*PP2, double*PP3,
+ double getValueRegardingOption(double val) const;
+ static void Rotate3DTriangle( double* PP1, double*PP2, double*PP3,