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Initial merge of branch 'BR_HYDRO_IMPS_2016' into BR_PORTING_OCCT_7
[modules/hydro.git]
/
src
/
HYDROGUI
/
HYDROGUI_ZLayers.cxx
diff --git
a/src/HYDROGUI/HYDROGUI_ZLayers.cxx
b/src/HYDROGUI/HYDROGUI_ZLayers.cxx
index 0fe911d488f0c16f487867dbcf95a4674bd53326..4cd49e8b055dd0218ae9cd15150ed444e1c372be 100644
(file)
--- a/
src/HYDROGUI/HYDROGUI_ZLayers.cxx
+++ b/
src/HYDROGUI/HYDROGUI_ZLayers.cxx
@@
-23,7
+23,7
@@
void SetZLayerForPrs( const Handle(PrsMgr_Presentation)& thePrs, int theLayerId );
void SetZLayerForPrs( const Handle(PrsMgr_Presentation)& thePrs, int theLayerId );
-void SetPrsZLayer( const Handle
_PrsMgr_PresentableObject
& thePresentableObject,
+void SetPrsZLayer( const Handle
(PrsMgr_PresentableObject)
& thePresentableObject,
const int theMode, const int theLayerId )
{
PrsMgr_Presentations& aPresentations = thePresentableObject->Presentations();
const int theMode, const int theLayerId )
{
PrsMgr_Presentations& aPresentations = thePresentableObject->Presentations();
@@
-37,7
+37,7
@@
void SetPrsZLayer( const Handle_PrsMgr_PresentableObject& thePresentableObject,
}
}
}
}
-void SetZLayerSettings( const Handle
_V3d_Viewer
& theViewer3d, int theLayerId, bool theIsOrdered )
+void SetZLayerSettings( const Handle
(V3d_Viewer)
& theViewer3d, int theLayerId, bool theIsOrdered )
{
if ( theViewer3d.IsNull() /*|| theLayerId < 0*/ )
{
{
if ( theViewer3d.IsNull() /*|| theLayerId < 0*/ )
{
@@
-65,7
+65,7
@@
void SetZLayerSettings( const Handle_V3d_Viewer& theViewer3d, int theLayerId, bo
theViewer3d->SetZLayerSettings( theLayerId, aSettings );
}
theViewer3d->SetZLayerSettings( theLayerId, aSettings );
}
-int CreateTopZLayer( const Handle
_V3d_Viewer
& theViewer3d )
+int CreateTopZLayer( const Handle
(V3d_Viewer)
& theViewer3d )
{
int aTopZLayer = -1;
{
int aTopZLayer = -1;
@@
-77,7
+77,7
@@
int CreateTopZLayer( const Handle_V3d_Viewer& theViewer3d )
}
}
-HYDROGUI_ZLayersIterator::HYDROGUI_ZLayersIterator( const Handle
_V3d_Viewer
& theViewer )
+HYDROGUI_ZLayersIterator::HYDROGUI_ZLayersIterator( const Handle
(V3d_Viewer)
& theViewer )
: myIndex( 0 ), myNewZLayer( -1 ), myViewer( theViewer )
{
Init( theViewer );
: myIndex( 0 ), myNewZLayer( -1 ), myViewer( theViewer )
{
Init( theViewer );
@@
-87,7
+87,7
@@
HYDROGUI_ZLayersIterator::~HYDROGUI_ZLayersIterator()
{
}
{
}
-void HYDROGUI_ZLayersIterator::Init( const Handle
_V3d_Viewer
& theViewer )
+void HYDROGUI_ZLayersIterator::Init( const Handle
(V3d_Viewer)
& theViewer )
{
TColStd_SequenceOfInteger anExistingZLayers;
theViewer->GetAllZLayers( anExistingZLayers );
{
TColStd_SequenceOfInteger anExistingZLayers;
theViewer->GetAllZLayers( anExistingZLayers );