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Fix for the bug #255: VTK viewer is not updated after modification of objects.
[modules/hydro.git]
/
src
/
HYDROGUI
/
HYDROGUI_VTKPrsBathymetry.cxx
diff --git
a/src/HYDROGUI/HYDROGUI_VTKPrsBathymetry.cxx
b/src/HYDROGUI/HYDROGUI_VTKPrsBathymetry.cxx
index f1337a1746c3afe1e686cfdf3413fec3bc753c17..5b7a850be4cb5d9ede0d6660454d4bd3bea06979 100644
(file)
--- a/
src/HYDROGUI/HYDROGUI_VTKPrsBathymetry.cxx
+++ b/
src/HYDROGUI/HYDROGUI_VTKPrsBathymetry.cxx
@@
-67,6
+67,8
@@
HYDROGUI_VTKPrsBathymetry::~HYDROGUI_VTKPrsBathymetry()
//================================================================
void HYDROGUI_VTKPrsBathymetry::compute()
{
//================================================================
void HYDROGUI_VTKPrsBathymetry::compute()
{
+ HYDROGUI_VTKPrs::compute();
+
if ( !getObject().IsNull() )
{
Handle(HYDROData_Bathymetry) aBathymetry = Handle(HYDROData_Bathymetry)::DownCast( getObject() );
if ( !getObject().IsNull() )
{
Handle(HYDROData_Bathymetry) aBathymetry = Handle(HYDROData_Bathymetry)::DownCast( getObject() );
@@
-87,7
+89,7
@@
void HYDROGUI_VTKPrsBathymetry::compute()
vtkVertex* aVertex = vtkVertex::New();
vtkVertex* aVertex = vtkVertex::New();
-
int
aZ;
+
double
aZ;
int anInvalidZ = InvalidZValue();
for (int i = 0; i < aNbPoints; i++ )
{
int anInvalidZ = InvalidZValue();
for (int i = 0; i < aNbPoints; i++ )
{
@@
-95,11
+97,7
@@
void HYDROGUI_VTKPrsBathymetry::compute()
aZ = anAltPnt.Z();
if ( ValuesLessEquals( aZ, anInvalidZ ) )
{
aZ = anAltPnt.Z();
if ( ValuesLessEquals( aZ, anInvalidZ ) )
{
- aZ = Z_MAX;
- }
- else
- {
- aZ = -aZ;
+ aZ = Z_MAX; // If Z value is invalid then use Z_MAX
}
aPoints->InsertPoint( i, anAltPnt.X(), anAltPnt.Y(), aZ );
aVertex->GetPointIds()->SetId( 0, i );
}
aPoints->InsertPoint( i, anAltPnt.X(), anAltPnt.Y(), aZ );
aVertex->GetPointIds()->SetId( 0, i );
@@
-145,12
+143,11
@@
void HYDROGUI_VTKPrsBathymetry::compute()
myMapper->SetInputData( aVertexGrid );
myMapper->SetInputData( aVertexGrid );
- SALOME_Actor* anActor =
SALOME_Actor::New(
);
+ SALOME_Actor* anActor =
getActor<SALOME_Actor>(this
);
anActor->SetMapper( myMapper.GetPointer() );
anActor->setIO( getIO() );
AddObject( anActor );
anActor->SetMapper( myMapper.GetPointer() );
anActor->setIO( getIO() );
AddObject( anActor );
- anActor->Delete();
aVertexGrid->Delete();
aZValues->Delete();
}
aVertexGrid->Delete();
aZValues->Delete();
}