{
HYDROGUI_TranslateObstacleDlg* aPanel = ::qobject_cast<HYDROGUI_TranslateObstacleDlg*>( inputPanel() );
if ( !aPanel || myEditedObject.IsNull() ) {
{
HYDROGUI_TranslateObstacleDlg* aPanel = ::qobject_cast<HYDROGUI_TranslateObstacleDlg*>( inputPanel() );
if ( !aPanel || myEditedObject.IsNull() ) {