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refs #430: incorrect coordinates in dump polyline
[modules/hydro.git]
/
src
/
HYDROGUI
/
HYDROGUI_Shape.h
diff --git
a/src/HYDROGUI/HYDROGUI_Shape.h
b/src/HYDROGUI/HYDROGUI_Shape.h
index 6757079efce6467b2722cedd1b44d24ffb7273ef..6226f542fbcff620d7907c1012eef022af2d6007 100644
(file)
--- a/
src/HYDROGUI/HYDROGUI_Shape.h
+++ b/
src/HYDROGUI/HYDROGUI_Shape.h
@@
-24,31
+24,33
@@
#define HYDROGUI_SHAPE_H
#include <AIS_InteractiveContext.hxx>
#define HYDROGUI_SHAPE_H
#include <AIS_InteractiveContext.hxx>
-#include <AIS_
Textured
Shape.hxx>
+#include <AIS_Shape.hxx>
-#include <HYDROData_
Object
.h>
+#include <HYDROData_
Entity
.h>
#include <QColor>
#include <QImage>
#include <TopoDS_Face.hxx>
#include <TopoDS_Wire.hxx>
#include <QColor>
#include <QImage>
#include <TopoDS_Face.hxx>
#include <TopoDS_Wire.hxx>
+#include <TopoDS_Compound.hxx>
class HYDROGUI_Shape
{
public:
HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
class HYDROGUI_Shape
{
public:
HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
- const Handle(HYDROData_Object)& theObject );
+ const Handle(HYDROData_Entity)& theObject,
+ const int theZLayer = -1 );
~HYDROGUI_Shape();
public:
virtual void display( const bool theIsUpdateViewer = true );
virtual void erase( const bool theIsUpdateViewer = true );
~HYDROGUI_Shape();
public:
virtual void display( const bool theIsUpdateViewer = true );
virtual void erase( const bool theIsUpdateViewer = true );
- virtual void highlight( bool theIsHighlight );
+ virtual void highlight( bool theIsHighlight
, bool isUpdateViewer
);
virtual bool isHighlighted() const;
virtual bool isHighlighted() const;
- Handle(HYDROData_
Object
) getObject() const { return myObject; }
+ Handle(HYDROData_
Entity
) getObject() const { return myObject; }
virtual void update( const bool theIsUpdateViewer = true );
virtual void update( const bool theIsUpdateViewer = true );
@@
-63,6
+65,10
@@
public:
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
+ virtual void setFaces( const TopoDS_Compound& theWires,
+ const bool theToDisplay = true,
+ const bool theIsUpdateViewer = true );
+
virtual void setFace( const TopoDS_Wire& theWire,
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
virtual void setFace( const TopoDS_Wire& theWire,
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
@@
-71,6
+77,10
@@
public:
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
+ virtual void setShape( const TopoDS_Shape& theShape,
+ const bool theToDisplay = true,
+ const bool theIsUpdateViewer = true );
+
virtual void setFillingColor( const QColor& theColor,
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
virtual void setFillingColor( const QColor& theColor,
const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
@@
-89,25
+99,33
@@
public:
const bool theIsUpdateViewer = true );
virtual QString getTextureFileName() const;
const bool theIsUpdateViewer = true );
virtual QString getTextureFileName() const;
+ virtual Handle(AIS_Shape) getAISShape() const { return myShape; }
+
+ void setZLayer( const int theZLayer );
+
protected:
virtual void buildShape();
virtual void updateShape( const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
protected:
virtual void buildShape();
virtual void updateShape( const bool theToDisplay = true,
const bool theIsUpdateViewer = true );
+ void displayShape( const bool theIsUpdateViewer );
+
virtual QColor getActiveColor() const;
private:
static double getQuantityColorVal( const int theColorVal );
void colorShapeBorder( const QColor& theColor );
virtual QColor getActiveColor() const;
private:
static double getQuantityColorVal( const int theColorVal );
void colorShapeBorder( const QColor& theColor );
- static QString generateTextureFileName( const Handle(HYDROData_
Object
)& theImageObj );
+ static QString generateTextureFileName( const Handle(HYDROData_
Entity
)& theImageObj );
void removeTextureFile() const;
static QImage reduceTexture( const QImage& theImage, const int theSizeLimit );
private:
Handle(AIS_InteractiveContext) myContext;
void removeTextureFile() const;
static QImage reduceTexture( const QImage& theImage, const int theSizeLimit );
private:
Handle(AIS_InteractiveContext) myContext;
- Handle(HYDROData_Object) myObject;
- Handle(AIS_TexturedShape) myShape;
+ Handle(HYDROData_Entity) myObject;
+ Handle(AIS_Shape) myShape;
+
+ int myZLayer;
bool myIsToUpdate;
bool myIsVisible;
bool myIsToUpdate;
bool myIsVisible;