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patch for correct immersible zone color in preview
[modules/hydro.git]
/
src
/
HYDROGUI
/
HYDROGUI_PriorityTableModel.h
diff --git
a/src/HYDROGUI/HYDROGUI_PriorityTableModel.h
b/src/HYDROGUI/HYDROGUI_PriorityTableModel.h
index 9133843769deec66b81c69263f3be4624c7aaed7..17dbd802c7809be75c66cedbf71df3d374fb1bce 100644
(file)
--- a/
src/HYDROGUI/HYDROGUI_PriorityTableModel.h
+++ b/
src/HYDROGUI/HYDROGUI_PriorityTableModel.h
@@
-67,6
+67,8
@@
public:
bool canCreateNewRule() const;
void setColumnCount( int theColumnCount );
bool canCreateNewRule() const;
void setColumnCount( int theColumnCount );
+
+ void undoLastChange();
protected:
bool isUsed( const Handle(HYDROData_Entity)& theObj1,
protected:
bool isUsed( const Handle(HYDROData_Entity)& theObj1,
@@
-80,6
+82,7
@@
protected:
signals:
void showError( const QString& theMsg );
signals:
void showError( const QString& theMsg );
+ void ruleChanged();
private:
const ObjectKind getObjectsKind() const;
private:
const ObjectKind getObjectsKind() const;
@@
-88,7
+91,7
@@
private:
HYDROGUI_Module* myModule;
HYDROGUI_Module* myModule;
- HYDROData_ListOfRules myRules;
+ HYDROData_ListOfRules myRules
, myPrevRules
;
QList<Handle(HYDROData_Entity)> myObjects;
int myColumnCount;
QList<Handle(HYDROData_Entity)> myObjects;
int myColumnCount;