const ViewManagerRole theRole );
bool isObjectVisible( const int theViewId,
const ViewManagerRole theRole );
bool isObjectVisible( const int theViewId,
HYDROGUI_Shape* theShape );
void removeViewShapes( const int theViewId );
void removeObjectShape( const int theViewId,
HYDROGUI_Shape* theShape );
void removeViewShapes( const int theViewId );
void removeObjectShape( const int theViewId,