+ HYDROGUI_Shape* getObjectShape( const int theViewId,
+ const Handle(HYDROData_Entity)& theObject ) const;
+ void setObjectShape( const int theViewId,
+ const Handle(HYDROData_Entity)& theObject,
+ HYDROGUI_Shape* theShape );
+ void removeViewShapes( const int theViewId );
+ void removeObjectShape( const int theViewId,
+ const Handle(HYDROData_Entity)& theObject );
+