void setObjectVisible( const int theViewId,
const Handle(HYDROData_Entity)& theObject,
const bool theState );
void setObjectVisible( const int theViewId,
const Handle(HYDROData_Entity)& theObject,
const bool theState );
/**
* Set IsToUpdate flag for all presentations of the given object to recompute them during
* the next viewer(s) updating.
/**
* Set IsToUpdate flag for all presentations of the given object to recompute them during
* the next viewer(s) updating.
/**
* Returns Strickler table used for Land Cover scalar map coloring in the given view.
* @param theViewId the view id
/**
* Returns Strickler table used for Land Cover scalar map coloring in the given view.
* @param theViewId the view id