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Image positioning by two points.
[modules/hydro.git]
/
src
/
HYDROGUI
/
HYDROGUI_Displayer.cxx
diff --git
a/src/HYDROGUI/HYDROGUI_Displayer.cxx
b/src/HYDROGUI/HYDROGUI_Displayer.cxx
index 7f91a6a9afbbab095a16aa958099b0528bd331a4..c28de63f9e4b7cf0926fc03c70b5148b00a24961 100644
(file)
--- a/
src/HYDROGUI/HYDROGUI_Displayer.cxx
+++ b/
src/HYDROGUI/HYDROGUI_Displayer.cxx
@@
-56,7
+56,7
@@
void HYDROGUI_Displayer::SetToUpdate( const HYDROData_SequenceOfObjects& theObjs
GraphicsView_ObjectList anObjectList = aViewPort->getObjects();
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
GraphicsView_ObjectList anObjectList = aViewPort->getObjects();
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
- Handle(HYDROData_
Object
) anObj = theObjs.Value( i );
+ Handle(HYDROData_
Entity
) anObj = theObjs.Value( i );
if( anObj.IsNull() )
continue;
if( anObj.IsNull() )
continue;
@@
-115,7
+115,7
@@
void HYDROGUI_Displayer::Update( const HYDROData_SequenceOfObjects& theObjs,
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
- const Handle(HYDROData_
Object
)& anObj = theObjs.Value( i );
+ const Handle(HYDROData_
Entity
)& anObj = theObjs.Value( i );
if( anObj.IsNull() )
anObjectsToErase.Append( anObj );
else
if( anObj.IsNull() )
anObjectsToErase.Append( anObj );
else
@@
-146,7
+146,7
@@
void HYDROGUI_Displayer::Erase( const HYDROData_SequenceOfObjects& theObjs,
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
// the object may be null or dead
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
// the object may be null or dead
- const Handle(HYDROData_
Object
)& anObj = theObjs.Value( i );
+ const Handle(HYDROData_
Entity
)& anObj = theObjs.Value( i );
if( HYDROGUI_Prs* aPrs = HYDROGUI_Tool::GetPresentation( anObj, anObjectList ) )
{
aViewPort->removeItem( aPrs );
if( HYDROGUI_Prs* aPrs = HYDROGUI_Tool::GetPresentation( anObj, anObjectList ) )
{
aViewPort->removeItem( aPrs );
@@
-172,7
+172,7
@@
void HYDROGUI_Displayer::Display( const HYDROData_SequenceOfObjects& theObjs,
GraphicsView_ObjectList anObjectList = aViewPort->getObjects();
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
GraphicsView_ObjectList anObjectList = aViewPort->getObjects();
for( int i = 1, n = theObjs.Length(); i <= n; i++ )
{
- Handle(HYDROData_
Object
) anObj = theObjs.Value( i );
+ Handle(HYDROData_
Entity
) anObj = theObjs.Value( i );
if( anObj.IsNull() )
continue;
if( anObj.IsNull() )
continue;
@@
-214,7
+214,7
@@
void HYDROGUI_Displayer::purgeObjects( const int theViewerId )
{
if( HYDROGUI_Prs* aPrs = dynamic_cast<HYDROGUI_Prs*>( anIter.next() ) )
{
{
if( HYDROGUI_Prs* aPrs = dynamic_cast<HYDROGUI_Prs*>( anIter.next() ) )
{
- Handle(HYDROData_
Object
) anObject = aPrs->getObject();
+ Handle(HYDROData_
Entity
) anObject = aPrs->getObject();
if( !anObject.IsNull() && anObject->IsRemoved() )
{
aViewPort->removeItem( aPrs );
if( !anObject.IsNull() && anObject->IsRemoved() )
{
aViewPort->removeItem( aPrs );
@@
-224,7
+224,7
@@
void HYDROGUI_Displayer::purgeObjects( const int theViewerId )
}
}
}
}
-HYDROGUI_PrsDriver* HYDROGUI_Displayer::getDriver( const Handle(HYDROData_
Object
)& theObj )
+HYDROGUI_PrsDriver* HYDROGUI_Displayer::getDriver( const Handle(HYDROData_
Entity
)& theObj )
{
HYDROGUI_PrsDriver* aDriver = NULL;
ObjectKind aKind = theObj->GetKind();
{
HYDROGUI_PrsDriver* aDriver = NULL;
ObjectKind aKind = theObj->GetKind();