+ virtual void onApply();
+ virtual bool processApply( int& theUpdateFlags, QString& theErrorMsg,
+ QStringList& theBrowseObjectsEntries );
+
+ void setAvailableGroups();
+
+protected slots:
+
+ /**
+ * Change the creation mode.
+ * @param theMode the mode to set
+ */
+ void onChangeMode( int theMode );
+
+ /**
+ * Add geometry objects selected in the module browser to the calculation case.
+ */
+ void onAddObjects();
+ /**
+ * Remove selected objects from the calculation case.
+ */
+ void onRemoveObjects();
+
+ /**
+ * Add geometry groups selected in the module browser to the calculation case.
+ */
+ void onAddGroups();
+ /**
+ * Remove selected groups from the calculation case.
+ */
+ void onRemoveGroups();
+
+ /**
+ * Change the creation mode related to land covers.
+ * @param theMode the mode to set
+ */
+ void onChangeLandCoverMode( int theMode );
+
+ /**
+ * Add land covers selected in the module browser to the calculation case.
+ */
+ void onAddLandCovers();
+ /**
+ * Remove selected land covers from the calculation case.
+ */
+ void onRemoveLandCovers();
+
+ /**
+ * Set the given bathymetry/type merge type to the current zone.
+ */
+ void onSetMergeType( int theMergeType, QString& theMergeObjectName );
+ /**
+ * Set the given Strickler merge type to the current zone.
+ */
+ void onSetMergeStricklerType( int theMergeType, QString& theStricklerTypeName );
+ /**
+ * Selected zones are moved to the existing region.
+ */
+ void onMoveZones( SUIT_DataObject* theRegionItem,
+ const QList<SUIT_DataObject*>& theZonesList,
+ bool theLandCover );
+ /**
+ * Selected zones are moved to the new region to be created.
+ */
+ void onCreateRegion( const QList<SUIT_DataObject*>& theZonesList );
+ /**
+ * Selected land cover zones are moved to the new region to be created.
+ */
+ void onCreateLandCoverRegion( const QList<SUIT_DataObject*>& theZonesList );
+ /**
+ * Case objects must be splitted to zones if the case has been modified or new.
+ */
+ void onNext( const int );
+ void onLastViewClosed( SUIT_ViewManager* );
+ /**
+ * The zone is selected in the browser on the second page of the wizard.
+ */
+ void onClickedInZonesBrowser( SUIT_DataObject* theItem );
+ /**
+ * Slot called on back button click.
+ */
+ void onHideZones( const int );
+ /**
+ * Geometry object is selected in the list on the first wizard page
+ */
+ void onObjectsSelected();
+ /**
+ * Land cover is selected in the list on the third wizard page
+ */
+ void onLandCoversSelected();
+ /**
+ * Boundary polyline is selected in the list on the first wizard page
+ */
+ void onBoundarySelected( const QString & theObjName );
+ /**
+ * Strickler table name is selected in the list on the third wizard page
+ */
+ void onStricklerTableSelected( const QString & theObjName );
+
+ void onOrderChanged( bool& isConfirmed );
+ void onOrderLandCoverChanged( bool& isConfirmed );
+
+private:
+ void createPreview( const bool theLandCover);
+ void closePreview( bool theRemoveViewManager = true );
+ void setObjectVisibility( Handle(HYDROData_Entity) theEntity, const bool theIsVisible );
+ void setZonesVisible( bool theIsVisible, const bool theLandCover );
+ void setGeomObjectsVisible( bool theIsVisible );
+ void setLandCoversVisible( bool theIsVisible );
+ void getNamesAndEntries( const HYDROData_SequenceOfObjects& theSeq,
+ QStringList& theNames, QStringList& theEntries ) const;
+
+ /**
+ * Internal method that used to assign unique default colors for zones
+ */
+ void AssignDefaultZonesColors( const bool theLandCover );
+ /**
+ * Internal method that used to generate default color for zone
+ * @param theIndex the index of color to be generated
+ * @param theSaturation the saturation of the color in the range 0 to 1,
+ * and the bigger it is, the stronger the color is. Grayish colors have
+ * saturation near 0, very strong colors have saturation near 1.
+ * The defalt value is 0.5.
+ * @param theValue the value in the range 0 to 1, represents lightness or
+ * brightness of the color. 0 is black, 1 is as far from black as possible.
+ * The defalt value is 0.95.
+ * \return the generated color
+ */
+ QColor GenerateDefaultZonesColor( int theIndex,
+ float theSaturation = 0.5,
+ float theValue = 0.95 ) const;
+
+ void setRules( HYDROData_CalculationCase::DataTag theDataTag );
+
+ bool createRegion( const QList<SUIT_DataObject*>& theZonesList,
+ const bool theLandCover );
+
+ bool confirmRegionsChange() const;
+ bool confirmModeChange() const;
+ bool confirmOrderChange() const;
+ bool confirmContinueWithWarning( const HYDROData_Warning& theWarning ) const;
+
+ bool confirmLandCoverRegionsChange() const;
+ bool confirmLandCoverModeChange() const;
+ bool confirmLandCoverOrderChange() const;