+ void changeLandCoverMode( int theMode );
+
+ void addLandCovers();
+ void removeLandCovers();
+ void landCoversSelected();
+ void orderLandCoverChanged( bool& isConfirmed );
+
+ void createLandCoverRegion( const QList<SUIT_DataObject*>& theLandCoverZonesList );
+
+ void StricklerTableSelected( const QString & theObjName );
+ void setMergeStricklerType( int theMergeType, QString& theStricklerTypeName );
+
+protected:
+
+ virtual bool acceptCurrent() const;
+
+protected slots:
+ void OnNewRegion();
+ void OnNewLandCoverRegion();
+