- HYDROData_BSplineOperation aBSpline(aPoints, 0, false);
- CPPUNIT_ASSERT(!aBSpline.Curve().IsNull());
- QPainterPath aPath = aBSpline.ComputePath();
- CPPUNIT_ASSERT(!aPath.isEmpty());
+ HYDROData_BSplineOperation aBSpline( aPoints, false, LOCAL_SELECTION_TOLERANCE );
+
+ CPPUNIT_ASSERT( !aBSpline.Curve().IsNull() );
+
+ QPainterPath aPath;
+ aBSpline.ComputePath( aPath );
+ CPPUNIT_ASSERT( !aPath.isEmpty() );