+ /**
+ * Returns the list of all reference objects of this object.
+ */
+ HYDRODATA_EXPORT virtual HYDROData_SequenceOfObjects GetAllReferenceObjects() const;
+
+ /**
+ * Update the immersible zone object.
+ * Call this method whenever you made changes for object data.
+ */
+ HYDRODATA_EXPORT virtual void Update();
+
+ /**
+ * Checks that object has 2D presentation. Reimlemented to retun true.
+ */
+ HYDRODATA_EXPORT virtual bool IsHas2dPrs() const;
+