+void HYDROData_Entity::SetToUpdate(bool theFlag)
+{
+ if ( theFlag )
+ {
+ TDataStd_UAttribute::Set( myLab, GUID_MUST_BE_UPDATED );
+ }
+ else
+ {
+ myLab.ForgetAttribute( GUID_MUST_BE_UPDATED );
+ }
+}
+
+bool HYDROData_Entity::IsMustBeUpdated() const
+{
+ return myLab.IsAttribute( GUID_MUST_BE_UPDATED );
+}
+