case 0:
{
aScript << "discrete boundary " << _Name << "\n";
aScript << "\t" << _Name << " = homard.CreateBoundaryDi(\"" << _Name << "\", ";
aScript << "\"" << _MeshName << "\", ";
case 0:
{
aScript << "discrete boundary " << _Name << "\n";
aScript << "\t" << _Name << " = homard.CreateBoundaryDi(\"" << _Name << "\", ";
aScript << "\"" << _MeshName << "\", ";