- map <std::string, Vertex*> t_vertex;
- map <std::string, Edge*> t_edge;
- map <std::string, Quad*> t_quad;
- map <std::string, Hexa*> t_hexa;
- map <std::string, Vector*> t_vector;
- vector <string> tname;
+ std::map <std::string, Vertex*> t_vertex;
+ std::map <std::string, Edge*> t_edge;
+ std::map <std::string, Quad*> t_quad;
+ std::map <std::string, Hexa*> t_hexa;
+ std::map <std::string, Vector*> t_vector;
+ std::vector <std::string> tname;