+
+bool GeomAPI_PlanarEdges::hasPlane() const {
+ return myPlane.get() != NULL;
+}
+
+bool GeomAPI_PlanarEdges::isVertex() const {
+ return false;
+}
+
+bool GeomAPI_PlanarEdges::isEdge() const {
+ return false;
+}
+
+std::shared_ptr<GeomAPI_Pnt> GeomAPI_PlanarEdges::origin() const
+{
+ if (hasPlane())
+ return myPlane->origin();
+ return std::shared_ptr<GeomAPI_Pnt>();
+}
+
+std::shared_ptr<GeomAPI_Dir> GeomAPI_PlanarEdges::dirX() const
+{
+ if (hasPlane())
+ return myPlane->dirX();
+ return std::shared_ptr<GeomAPI_Dir>();
+}
+
+std::shared_ptr<GeomAPI_Dir> GeomAPI_PlanarEdges::dirY() const
+{
+ if (hasPlane())
+ return myPlane->dirY();
+ return std::shared_ptr<GeomAPI_Dir>();
+}
+
+std::shared_ptr<GeomAPI_Dir> GeomAPI_PlanarEdges::norm() const
+{
+ if (hasPlane())
+ return myPlane->normal();
+ return std::shared_ptr<GeomAPI_Dir>();
+}
+
+bool GeomAPI_PlanarEdges::isPlanar() const
+{
+ return true;
+}
+
+void GeomAPI_PlanarEdges::setPlane(const std::shared_ptr<GeomAPI_Pnt>& theOrigin,
+ const std::shared_ptr<GeomAPI_Dir>& theDirX,
+ const std::shared_ptr<GeomAPI_Dir>& theNorm)
+{
+ myPlane = std::shared_ptr<GeomAPI_Ax3>(new GeomAPI_Ax3(theOrigin, theDirX, theNorm));
+}
+
+bool GeomAPI_PlanarEdges::isEqual(const std::shared_ptr<GeomAPI_Shape> theShape) const
+{
+ if (!theShape.get())
+ return false;
+ TopoDS_Shape& aMyShape = const_cast<TopoDS_Shape&>(impl<TopoDS_Shape>());
+ TopoDS_Shape aTheShape = theShape->impl<TopoDS_Shape>();
+ if (aMyShape.ShapeType() != aTheShape.ShapeType()) // to don't confuse by the face of same edges
+ return false;
+ TopExp_Explorer aMyExp(aMyShape, TopAbs_EDGE);
+ TopExp_Explorer aTheExp(aTheShape, TopAbs_EDGE);
+ for (; aMyExp.More() && aTheExp.More(); aMyExp.Next(), aTheExp.Next()) {
+ // check that edge by edge all geometrically matches
+ std::shared_ptr<GeomAPI_Edge> aMyEdge(new GeomAPI_Edge);
+ aMyEdge->setImpl<TopoDS_Shape>(new TopoDS_Shape(aMyExp.Current()));
+ std::shared_ptr<GeomAPI_Edge> aTheEdge(new GeomAPI_Edge);
+ aTheEdge->setImpl<TopoDS_Shape>(new TopoDS_Shape(aTheExp.Current()));
+ if (!aMyEdge->isEqual(aTheEdge))
+ return false;
+ }
+ return !(aMyExp.More() || aTheExp.More());
+}