- virtual bool Evaluate(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape,
- MapShapeNbElems& aResMap);
-
- ostream & SaveTo(ostream & save);
- istream & LoadFrom(istream & load);
- friend ostream & operator << (ostream & save, GHS3DPRLPlugin_GHS3DPRL & hyp);
- friend istream & operator >> (istream & load, GHS3DPRLPlugin_GHS3DPRL & hyp);
+ virtual bool Evaluate(SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape,
+ MapShapeNbElems& aResMap);