+ Standard_EXPORT int LoadTexture(const TCollection_AsciiString& theTextureFile);
+
+ Standard_EXPORT int AddTexture(int theWidth, int theHeight,
+ const Handle(TDataStd_HArray1OfByte)& theTexture);
+
+ Standard_EXPORT Handle(TDataStd_HArray1OfByte) GetTexture(int theTextureId,
+ int& theWidth, int& theHeight);
+
+ Standard_EXPORT std::list<int> GetAllTextures();
+