+ void SetFaces(const Handle(TColStd_HSequenceOfTransient)& theShapes)
+ { _func->SetReferenceList(GLUE_ARG_FACES, theShapes); }
+
+ Handle(TColStd_HSequenceOfTransient) GetFaces()
+ { return _func->GetReferenceList(GLUE_ARG_FACES); }
+
+ void SetKeepNonSolids (Standard_Boolean theFlag) { _func->SetInteger(GLUE_ARG_KEEPALL, theFlag ? 1 : 0); }
+ Standard_Boolean GetKeepNonSolids() { return (_func->GetInteger(GLUE_ARG_KEEPALL) != 0); }
+
+ void SetGlueAllEdges (Standard_Boolean theFlag) { _func->SetInteger(GLUE_ARG_GLUEEDG, theFlag ? 1 : 0); }
+ Standard_Boolean GetGlueAllEdges() { return (_func->GetInteger(GLUE_ARG_GLUEEDG) != 0); }
+