- // Getting revolution angles.
- double aFromAngle = real(FROM_ANGLE_ID())->value();
- double aToAngle = real(TO_ANGLE_ID())->value();
+ if(string(CREATION_METHOD())->value() == "ByPlanesAndOffsets") {
+ anObjRef = selection(TO_OBJECT_ID());
+ if(anObjRef.get() != NULL) {
+ aToShape = std::dynamic_pointer_cast<GeomAPI_Shape>(anObjRef->value());
+ if(aToShape.get() == NULL && anObjRef->context().get() != NULL) {
+ aToShape = anObjRef->context()->shape();
+ }
+ }
+ anObjRef = selection(FROM_OBJECT_ID());
+ if(anObjRef.get() != NULL) {
+ aFromShape = std::dynamic_pointer_cast<GeomAPI_Shape>(anObjRef->value());
+ if(aFromShape.get() == NULL && anObjRef->context().get() != NULL) {
+ aFromShape = anObjRef->context()->shape();
+ }
+ }
+ }