- SVTK_ViewWindow* wnd = dynamic_cast<SVTK_ViewWindow*>( viewWindow );
- SVTK_RenderWindowInteractor* myRenderInter = wnd ? wnd->getRWInteractor() : 0;
- if( myRenderInter )
- dispMode = myRenderInter->GetDisplayMode();
+ SVTK_View* aView = ((SVTK_ViewWindow*)viewWindow)->getView();
+ dispMode = aView->GetDisplayMode();