*/
CONFIG_EXPORT Config_XMLReader(const std::string& theXmlFile);
CONFIG_EXPORT virtual ~Config_XMLReader();
*/
CONFIG_EXPORT Config_XMLReader(const std::string& theXmlFile);
CONFIG_EXPORT virtual ~Config_XMLReader();
/*!
* Read all nodes in associated xml file,
* recursively if processChildren(xmlNode) is true for the xmlNode.
/*!
* Read all nodes in associated xml file,
* recursively if processChildren(xmlNode) is true for the xmlNode.
/*!
* \brief Defines which nodes should be processed recursively. Virtual.
* The default impl is to read all nodes.
/*!
* \brief Defines which nodes should be processed recursively. Virtual.
* The default impl is to read all nodes.
std::string getNodeName(xmlNodePtr theNode);
/// Stores an attribute in internal map for later use.
/// Key is "Node_Name:Node_Attribute" and value is getProperty(theNodeAttribute)
std::string getNodeName(xmlNodePtr theNode);
/// Stores an attribute in internal map for later use.
/// Key is "Node_Name:Node_Attribute" and value is getProperty(theNodeAttribute)
/// Restores an attribute from internal map.
std::string restoreAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
/// Restores an attribute from internal map.
std::string restoreAttribute(const char* theNodeName, const char* theNodeAttribute);
/// Restores an attribute from internal map.
std::string restoreAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
/// Restores an attribute from internal map.
std::string restoreAttribute(const char* theNodeName, const char* theNodeAttribute);
+ /// Cleanups attribute from cache
+ bool cleanupAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
+ /// Cleanups attribute from cache
+ bool cleanupAttribute(const char* theNodeName, const char* theNodeAttribute);