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[bos #35160][EDF](2023-T1) Keyboard shortcuts.
[modules/geom.git]
/
src
/
BooleanGUI
/
BooleanGUI_Dialog.h
diff --git
a/src/BooleanGUI/BooleanGUI_Dialog.h
b/src/BooleanGUI/BooleanGUI_Dialog.h
index a43098bcb47731975716e734ce040baece15c894..71eb2667b49b3aa127b38de6c35636509593a461 100644
(file)
--- a/
src/BooleanGUI/BooleanGUI_Dialog.h
+++ b/
src/BooleanGUI/BooleanGUI_Dialog.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
14 CEA/DEN, EDF R&D
, OPEN CASCADE
+// Copyright (C) 2007-20
24 CEA, EDF
, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-31,6
+31,8
@@
#include "GEOM_GenericObjPtr.h"
class DlgRef_2Sel2Spin3Check;
#include "GEOM_GenericObjPtr.h"
class DlgRef_2Sel2Spin3Check;
+class QLabel;
+class SalomeApp_DoubleSpinBox;
//=================================================================================
// class : BooleanGUI_Dialog
//=================================================================================
// class : BooleanGUI_Dialog
@@
-50,8
+52,9
@@
protected:
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& );
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& );
- virtual void restoreSubShapes( SALOMEDS::S
tudy_ptr, SALOMEDS::S
Object_ptr );
+ virtual void restoreSubShapes( SALOMEDS::SObject_ptr );
virtual void addSubshapesToStudy();
virtual void addSubshapesToStudy();
+ virtual QList<GEOM::GeomObjPtr> getSourceObjects();
private:
void Init();
private:
void Init();
@@
-67,10
+70,13
@@
private:
QList<GEOM::GeomObjPtr> myObjects;
DlgRef_2Sel2Spin3Check* myGroup;
QList<GEOM::GeomObjPtr> myObjects;
DlgRef_2Sel2Spin3Check* myGroup;
+ QLabel* myFuzzyLbl;
+ SalomeApp_DoubleSpinBox* myFuzzyEdt;
private slots:
void ClickOnOk();
bool ClickOnApply();
private slots:
void ClickOnOk();
bool ClickOnApply();
+ void UseFuzzyChanged(int state);
void SetEditCurrentArgument();
void SelectionIntoArgument();
void ActivateThisDialog();
void SetEditCurrentArgument();
void SelectionIntoArgument();
void ActivateThisDialog();