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Adding multithread computation (available since MeshGems-2.4-2)
[plugins/blsurfplugin.git]
/
src
/
BLSURFPlugin
/
BLSURFPlugin_Hypothesis.hxx
diff --git
a/src/BLSURFPlugin/BLSURFPlugin_Hypothesis.hxx
b/src/BLSURFPlugin/BLSURFPlugin_Hypothesis.hxx
index 2f5299b477399ca10ef2f442e0e6214c2e6ccb64..1ed967509cced5dac13ff85be47495ffa52197f7 100644
(file)
--- a/
src/BLSURFPlugin/BLSURFPlugin_Hypothesis.hxx
+++ b/
src/BLSURFPlugin/BLSURFPlugin_Hypothesis.hxx
@@
-163,6
+163,9
@@
public:
void SetMaxNumberOfPointsPerPatch( int nb ) throw (std::invalid_argument);
int GetMaxNumberOfPointsPerPatch();
void SetMaxNumberOfPointsPerPatch( int nb ) throw (std::invalid_argument);
int GetMaxNumberOfPointsPerPatch();
+ void SetMaxNumberOfThreads( int nb ) throw (std::invalid_argument);
+ int GetMaxNumberOfThreads();
+
void SetRespectGeometry( bool toRespect );
bool GetRespectGeometry();
void SetRespectGeometry( bool toRespect );
bool GetRespectGeometry();