// int expectedGroups = 0;
// if (shapeType == TSHAPE_BASIC)
// if (Abs(theR2+theW2-theR1-theW1) <= Precision::Approximation())
// int expectedGroups = 0;
// if (shapeType == TSHAPE_BASIC)
// if (Abs(theR2+theW2-theR1-theW1) <= Precision::Approximation())
TopoDS_Shape aGroupShape = aGroup->GetValue();
BRepBuilderAPI_Transform aTransformationShapeInv (aGroupShape, aTrsfInv, Standard_False);
TopoDS_Shape aGroupShapeTrsfInv = aTransformationShapeInv.Shape();
TopoDS_Shape aGroupShape = aGroup->GetValue();
BRepBuilderAPI_Transform aTransformationShapeInv (aGroupShape, aTrsfInv, Standard_False);
TopoDS_Shape aGroupShapeTrsfInv = aTransformationShapeInv.Shape();
// the performance. If this value =0, all inner points will be taken into account.
// Default value=0
aFinder.SetNbPntsMax(100);
// the performance. If this value =0, all inner points will be taken into account.
// Default value=0
aFinder.SetNbPntsMax(100);
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());