- /*!
- * This interface makes modifications on the Mesh - removing elements and nodes etc.
- */
- interface NumericalFunctor;
- interface SMESH_MeshEditor
- {
- boolean RemoveElements(in long_array IDsOfElements);
-
- boolean RemoveNodes(in long_array IDsOfNodes);
-
- long AddNode(in double x, in double y, in double z);
-
- long AddEdge(in long_array IDsOfNodes);
-
- long AddFace(in long_array IDsOfNodes);
-
- long AddPolygonalFace(in long_array IdsOfNodes);
-
- long AddVolume(in long_array IDsOfNodes);
-
- /*!
- * Create volume of many faces, giving nodes for each face.
- * \param IdsOfNodes List of node IDs for volume creation face by face.
- * \param Quantities List of integer values, Quantities[i]
- * gives quantity of nodes in face number i.
- */
- long AddPolyhedralVolume (in long_array IdsOfNodes,
- in long_array Quantities);
-
- /*!
- * Create volume of many faces, giving IDs of existing faces.
- * \param IdsOfFaces List of face IDs for volume creation.
- * \note The created volume will refer only to nodes
- * of the given faces, not to the faces itself.
- */
- long AddPolyhedralVolumeByFaces (in long_array IdsOfFaces);
-
- boolean MoveNode(in long NodeID, in double x, in double y, in double z);
-
- boolean InverseDiag(in long NodeID1, in long NodeID2);
-
- boolean DeleteDiag(in long NodeID1, in long NodeID2);
-
- boolean Reorient(in long_array IDsOfElements);
-
- boolean ReorientObject(in SMESH_IDSource theObject);
-
- /*!
- * \brief Fuse neighbour triangles into quadrangles.
- * \param theElems The triangles to be fused.
- * \param theCriterion Is used to choose a neighbour to fuse with.
- * \param theMaxAngle Is a max angle between element normals at which fusion
- * is still performed; theMaxAngle is mesured in radians.
- * \return TRUE in case of success, FALSE otherwise.
- */
- boolean TriToQuad (in long_array IDsOfElements,
- in NumericalFunctor Criterion,
- in double MaxAngle);
-
- /*!
- * \brief Fuse neighbour triangles into quadrangles.
- *
- * Behaves like the above method, taking list of elements from \a theObject
- */
- boolean TriToQuadObject (in SMESH_IDSource theObject,
- in NumericalFunctor Criterion,
- in double MaxAngle);
-
- /*!
- * \brief Split quadrangles into triangles.
- * \param theElems The faces to be splitted.
- * \param theCriterion Is used to choose a diagonal for splitting.
- * \return TRUE in case of success, FALSE otherwise.
- */
- boolean QuadToTri (in long_array IDsOfElements,
- in NumericalFunctor Criterion);
-
- /*!
- * \brief Split quadrangles into triangles.
- *
- * Behaves like the above method, taking list of elements from \a theObject
- */
- boolean QuadToTriObject (in SMESH_IDSource theObject,
- in NumericalFunctor Criterion);
-
- /*!
- * \brief Split quadrangles into triangles.
- * \param theElems The faces to be splitted.
- * \param the13Diag Is used to choose a diagonal for splitting.
- * \return TRUE in case of success, FALSE otherwise.
- */
- boolean SplitQuad (in long_array IDsOfElements,
- in boolean Diag13);
-
- /*!
- * \brief Split quadrangles into triangles.
- *
- * Behaves like the above method, taking list of elements from \a theObject
- */
- boolean SplitQuadObject (in SMESH_IDSource theObject,
- in boolean Diag13);
-
- /*!
- * Find better splitting of the given quadrangle.
- * \param IDOfQuad ID of the quadrangle to be splitted.
- * \param Criterion A criterion to choose a diagonal for splitting.
- * \return 1 if 1-3 diagonal is better, 2 if 2-4
- * diagonal is better, 0 if error occurs.
- */
- long BestSplit (in long IDOfQuad,
- in NumericalFunctor Criterion);
-
- enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH };
-
- boolean Smooth(in long_array IDsOfElements,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- boolean SmoothObject(in SMESH_IDSource theObject,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- boolean SmoothParametric(in long_array IDsOfElements,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- boolean SmoothParametricObject(in SMESH_IDSource theObject,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- void ConvertToQuadratic(in boolean theForce3d);
-
- boolean ConvertFromQuadratic();
-
- void RenumberNodes();
-
- void RenumberElements();
-
- void RotationSweep(in long_array IDsOfElements,
- in AxisStruct Axix,
- in double AngleInRadians,
- in long NbOfSteps,
- in double Tolerance);
-
- void RotationSweepObject(in SMESH_IDSource theObject,
- in AxisStruct Axix,
- in double AngleInRadians,
- in long NbOfSteps,
- in double Tolerance);
-
- void ExtrusionSweep(in long_array IDsOfElements,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- /*!
- * Generate new elements by extrusion of theElements
- * by StepVector by NbOfSteps
- * param ExtrFlags set flags for performing extrusion
- * param SewTolerance - uses for comparing locations of nodes if flag
- * EXTRUSION_FLAG_SEW is set
- */
- void AdvancedExtrusion(in long_array IDsOfElements,
- in DirStruct StepVector,
- in long NbOfSteps,
- in long ExtrFlags,
- in double SewTolerance);
-
- void ExtrusionSweepObject(in SMESH_IDSource theObject,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- void ExtrusionSweepObject1D(in SMESH_IDSource theObject,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- void ExtrusionSweepObject2D(in SMESH_IDSource theObject,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- enum Extrusion_Error {
- EXTR_OK,
- EXTR_NO_ELEMENTS,
- EXTR_PATH_NOT_EDGE,
- EXTR_BAD_PATH_SHAPE,
- EXTR_BAD_STARTING_NODE,
- EXTR_BAD_ANGLES_NUMBER,
- EXTR_CANT_GET_TANGENT
- };
-
- Extrusion_Error ExtrusionAlongPath(in long_array IDsOfElements,
- in SMESH_Mesh PathMesh,
- in GEOM::GEOM_Object PathShape,
- in long NodeStart,
- in boolean HasAngles,
- in double_array Angles,
- in boolean HasRefPoint,
- in PointStruct RefPoint);
-
- Extrusion_Error ExtrusionAlongPathObject(in SMESH_IDSource theObject,
- in SMESH_Mesh PathMesh,
- in GEOM::GEOM_Object PathShape,
- in long NodeStart,
- in boolean HasAngles,
- in double_array Angles,
- in boolean HasRefPoint,
- in PointStruct RefPoint);
-
- enum MirrorType { POINT, AXIS, PLANE };
-
- void Mirror (in long_array IDsOfElements,
- in AxisStruct Mirror,
- in MirrorType theMirrorType,
- in boolean Copy);
-
- void MirrorObject (in SMESH_IDSource theObject,
- in AxisStruct Mirror,
- in MirrorType theMirrorType,
- in boolean Copy);
-
- void Translate (in long_array IDsOfElements,
- in DirStruct Vector,
- in boolean Copy);
-
- void TranslateObject (in SMESH_IDSource theObject,
- in DirStruct Vector,
- in boolean Copy);
-
- void Rotate (in long_array IDsOfElements,
- in AxisStruct Axis,
- in double AngleInRadians,
- in boolean Copy);
-
- void RotateObject (in SMESH_IDSource theObject,
- in AxisStruct Axis,
- in double AngleInRadians,
- in boolean Copy);
-
- void FindCoincidentNodes (in double Tolerance,
- out array_of_long_array GroupsOfNodes);
-
- void MergeNodes (in array_of_long_array GroupsOfNodes);
-
- void MergeEqualElements();
-
- enum Sew_Error {
- SEW_OK,
- SEW_BORDER1_NOT_FOUND,
- SEW_BORDER2_NOT_FOUND,
- SEW_BOTH_BORDERS_NOT_FOUND,
- SEW_BAD_SIDE_NODES,
- SEW_VOLUMES_TO_SPLIT,
- // for SewSideElements() only:
- SEW_DIFF_NB_OF_ELEMENTS,
- SEW_TOPO_DIFF_SETS_OF_ELEMENTS,
- SEW_BAD_SIDE1_NODES,
- SEW_BAD_SIDE2_NODES
- };
-
- Sew_Error SewFreeBorders (in long FirstNodeID1,
- in long SecondNodeID1,
- in long LastNodeID1,
- in long FirstNodeID2,
- in long SecondNodeID2,
- in long LastNodeID2,
- in boolean CreatePolygons,
- in boolean CreatePolyedrs);
-
- Sew_Error SewConformFreeBorders (in long FirstNodeID1,
- in long SecondNodeID1,
- in long LastNodeID1,
- in long FirstNodeID2,
- in long SecondNodeID2);
-
- Sew_Error SewBorderToSide (in long FirstNodeIDOnFreeBorder,
- in long SecondNodeIDOnFreeBorder,
- in long LastNodeIDOnFreeBorder,
- in long FirstNodeIDOnSide,
- in long LastNodeIDOnSide,
- in boolean CreatePolygons,
- in boolean CreatePolyedrs);
-
- Sew_Error SewSideElements (in long_array IDsOfSide1Elements,
- in long_array IDsOfSide2Elements,
- in long NodeID1OfSide1ToMerge,
- in long NodeID1OfSide2ToMerge,
- in long NodeID2OfSide1ToMerge,
- in long NodeID2OfSide2ToMerge);
-
- /*!
- * Set new nodes for given element.
- * If number of nodes is not corresponded to type of
- * element - returns false
- */
- boolean ChangeElemNodes(in long ide, in long_array newIDs);
-
- /*!
- * If during last operation of MeshEditor some nodes were
- * created this method returns list of it's IDs, if new nodes
- * not creared - returns empty list
- */
- long_array GetLastCreatedNodes();
-
- /*!
- * If during last operation of MeshEditor some elements were
- * created this method returns list of it's IDs, if new elements
- * not creared - returns empty list
- */
- long_array GetLastCreatedElems();
-
- };