-<li>In this dialog
-<ul>
-<li>Specify the way of selection of the control face: by point or
- explicitly.</li>
-<li>Select the \b Object (mesh, sub-mesh or a group of faces) containing faces to reorient in the Object Browser or in the 3D Viewer.</li>
-<li>Specify the coordinates of the \b Point by which the control face
- will be found or of the control \b Face itself. You can easy specify the \b
- Point by either picking a node in the 3D Viewer or selecting a vertex
- in the Object Browser. It is possible to pick the \b Face by mouse in
- the 3D Viewer or enter its ID.</li>
-<li>Set up the \b Direction vector to be compared with the normal of the
- control face. If you pick a node in the 3D Viewer then the \b Direction
- vector will go from the coordinate system origin to the selected node.
- If you pick two nodes (holding Shift button) then the \b Direction vector
- will go from the first to the second node.</li>
-</ul>