-\n <b>Double Multi Rotation</b> (in two dimensions) rotates the given
-\b Object around the given \b Axis (DZ by default) on the given
-\b Angle (optional) a given <b>Number of Times</b> and
-multi-translates each rotation result.
-If <b>Angular step</b> is not defined (checkbox is not checked), it
-will be 2 * \a PI / \a NbTimes.
-Translation direction passes through the center of gravity of the
-initial shape and its projection on the rotation axis. Number of
-shape's copies in the resulting compound will be equal to \a NbTimes1 x \a NbTimes2
-(if both \a NbTimes1 and \a NbTimes2 are equal to 1, the result will contain
-only the initial non-transformed shape).
-\b Reverse checkbox allows to set the direction of rotation.
+In case of <b>Double Multi Rotation</b> the object is multiplied by rotation and additionally translated several times in each direction.
+
+\image html neo-mrot2.png
+
+The following parameters and options can be defined in this dialog:
+- <b>Result Name</b>;
+- <b> Main Object </b> to be rotated;
+- \b Vector defines the axis of rotation (DZ by default);
+- <b>Angular step</b> is the angle by which the object is rotated. By default
+(if the checkbox is not checked), it is 2 * \a PI / \a NbTimes;
+- <b>Nb. Times</b> (\a NbTimes1) is the number of rotated shape copies in the resulting compound;
+- \b Reverse checkbox allows changing the direction of translation;
+- <b> Radial step </b> is the distance between the shape copies in the same direction. Translation direction passes through the center of gravity of the
+initial shape and its projection on the rotation axis;
+- <b>Nb. Times</b> (\a NbTimes2) is the number of shape copies in the same direction. If \a NbTimes2 = 1, the result is the same as for <b>Simple Multi Rotation</b>. If both \a NbTimes1 and \a NbTimes2 are equal to 1, the result will contain only the initial non-transformed shape;
+- \ref restore_presentation_parameters_page "Advanced options".