+ int nbPolygons = myMesh.getNumberOfPolygons();
+ if ( nbPolygons > 0 )
+ {
+ cout << "Show Connectivity (Nodal) of POLYGONS:" << endl ;
+ const int* Connectivity = myMesh.getPolygonsConnectivity(MED_NODAL,MED_CELL);
+ const int* ConnectivityIndex = myMesh.getPolygonsConnectivityIndex(MED_NODAL,MED_CELL);
+ for (int j=0; j<nbPolygons; j++){
+ cout << "Polygon "<< j+1 <<" : " ;
+ int IndexBegin = ConnectivityIndex[j];
+ int IndexEnd = ConnectivityIndex[j+1];
+ for (int k=IndexBegin; k<IndexEnd; k++)
+ cout << Connectivity[k-1]<<" ";
+ cout << endl ;
+ }
+ }
+
+ int nbPolyhedrons = myMesh.getNumberOfPolyhedron();
+ if ( nbPolyhedrons > 0 )
+ {
+ cout << "Show Connectivity (Nodal) of POLYHEDRONS:" << endl ;
+ const int* Connectivity = myMesh.getPolyhedronConnectivity(MED_NODAL);
+ const int* FaceIndex = myMesh.getPolyhedronFacesIndex();
+ const int* Index = myMesh.getPolyhedronIndex(MED_NODAL);
+ for (int j=0; j<nbPolyhedrons; j++){
+ cout << "Polyhedron "<< j+1 <<" : " << endl;
+ int FaceIndexBegin = Index[j];
+ int FaceIndexEnd = Index[j+1];
+ for (int k=FaceIndexBegin; k<FaceIndexEnd; k++) {
+ cout << " Face " << k - FaceIndexBegin + 1 << " : ";
+ int IndexBegin = FaceIndex[k-1];
+ int IndexEnd = FaceIndex[k];
+ for (int i=IndexBegin; i<IndexEnd; i++)
+ cout << Connectivity[i-1]<<" ";
+ cout << endl ;
+ }
+ }
+ }
+