#include <QObject>
#include <QMap>
#include <QList>
+#include <QPoint>
+#include <QAction>
#include <V3d_Viewer.hxx>
#include <AIS_InteractiveContext.hxx>
#include <AIS_Trihedron.hxx>
+#include <NCollection_List.hxx>
+#include <TopoDS_Shape.hxx>
+
class XGUI_MainWindow;
class QMdiSubWindow;
class QMouseEvent;
class QKeyEvent;
+class AIS_ListOfInteractive;
+
/**\class XGUI_Viewer
* \ingroup GUI
* \brief Represents a 3d viewer. The viewer manages 3d scene and a set of view windows
return myAISContext;
}
+ //! Returns an active view window or NULL
+ XGUI_ViewWindow* activeViewWindow() const;
+
+ /// Return objects selected in 3D viewer
+ /// \param theList - list to be filled with selected objects
+ void getSelectedObjects(AIS_ListOfInteractive& theList);
+
+ /// Return shapes selected in 3D viewer
+ /// \param theList - list to be filled with selected shapes
+ void getSelectedShapes(NCollection_List<TopoDS_Shape>& theList);
+
+ /// Selects objects in 3D viewer. Other selected objects are left as selected
+ /// \param theList - list objects to be selected
+ void setObjectsSelected(const AIS_ListOfInteractive& theList);
+
+ /// Returns true if selection in the viewer is enabled
+ bool isSelectionEnabled() const { return mySelectionEnabled; }
+
+ /// Enable or disable selectioon in the viewer
+ // \param toEnable - true or false (enable or disable selection)
+ void setSelectionEnabled(bool toEnable);
+
+ /// Returns true if multi-selection in the viewer is enabled
+ bool isMultiSelectionEnabled() const { return myMultiSelectionEnabled; }
+
+ /// Enable or disable selectioon in the viewer
+ // \param toEnable - true or false (enable or disable selection)
+ void setMultiSelectionEnabled(bool toEnable);
+
+ /// Select the object in 3D viewer.
+ /// \param theIO - list objects to be selected
+ void setSelected(const Handle(AIS_InteractiveObject)& theIO) { myAISContext->SetSelected(theIO); }
+
//! Trihedron 3d object shown in the viewer
Handle(AIS_Trihedron) trihedron() const
{
//! Compute trihedron size dependent on 3d scene size
bool computeTrihedronSize(double& theNewSize, double& theSize);
+ //! Add action to the viewer
+ void addAction(QAction* theAction) { myActions.append(theAction); }
+
+
static void setHotButton(XGUI::InteractionStyle theInteractionStyle, XGUI::HotOperation theOper,
Qt::KeyboardModifiers theState, Qt::MouseButtons theButton);
static void getHotButton(XGUI::InteractionStyle theInteractionStyle, XGUI::HotOperation theOper,
void onViewClosed(QMdiSubWindow*);
void onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent);
void onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent);
+ void onMousePressed(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent);
+ void onContextMenuRequested(QContextMenuEvent* theEvent);
private:
void addView(QMdiSubWindow* theView);
/*! Removes the View from internal Views list.*/
void removeView(QMdiSubWindow* theView);
+ void updateViewsDrawMode() const;
+
private:
XGUI_MainWindow* myMainWindow;
- Handle(V3d_Viewer) myV3dViewer;Handle(AIS_Trihedron) myTrihedron;Handle(AIS_InteractiveContext) myAISContext;
+ Handle(V3d_Viewer) myV3dViewer;
+ Handle(AIS_Trihedron) myTrihedron;
+ Handle(AIS_InteractiveContext) myAISContext;
XGUI::InteractionStyle myInteractionStyle;
QList<QMdiSubWindow*> myViews;
QMdiSubWindow* myActiveView;
+
+ /// Points used for selection management
+ QPoint myStartPnt, myEndPnt, myCurPnt;
+
+ /// A counter of created windows
+ int myWndIdCount;
+
+ /// List of Viewer actions
+ QList<QAction*> myActions;
};
#endif