#include <QMdiArea>
#include <QMdiSubWindow>
#include <QApplication>
+#include <QMouseEvent>
+#include <QMenu>
#include <V3d_View.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <AIS_Shape.hxx>
-#include <QMouseEvent>
#ifdef WIN32
#include <WNT_Window.hxx>
myIsRelative(true),
myInteractionStyle(XGUI::STANDARD),
myTrihedronSize(100),
- myActiveView(0)
+ myActiveView(0),
+ myWndIdCount(0)
{
if (!isInitialized) {
isInitialized = true;
QMdiArea* aMDI = myMainWindow->mdiArea();
QMdiSubWindow* aWnd = aMDI->addSubWindow(view, Qt::FramelessWindowHint);
- addView(aWnd);
+ addView(aWnd);
aWnd->setGeometry(0, 0, aMDI->width() / 2, aMDI->height() / 2);
aWnd->show();
+ aWnd->setWindowTitle(QString("Viewer #%1").arg(++myWndIdCount));
+ emit viewCreated(view);
return aWnd;
}
connect(aWindow, SIGNAL(keyReleased(XGUI_ViewWindow*, QKeyEvent*)),
this, SIGNAL(keyRelease(XGUI_ViewWindow*, QKeyEvent*)));
-// connect(aWindow, SIGNAL(contextMenuRequested( QContextMenuEvent* )),
-// this, SLOT (onContextMenuRequested( QContextMenuEvent* )));
+ //connect(aWindow, SIGNAL(contextMenuRequested( QContextMenuEvent* )),
+ // this, SLOT (onContextMenuRequested( QContextMenuEvent* )));
+ connect(aWindow, SIGNAL( contextMenuRequested(QContextMenuEvent*) ),
+ this, SIGNAL( contextMenuRequested(QContextMenuEvent*) ) );
+
connect(aWindow, SIGNAL(mouseMoving(XGUI_ViewWindow*, QMouseEvent*)),
this, SLOT(onMouseMove(XGUI_ViewWindow*, QMouseEvent*)));
*/
void XGUI_Viewer::onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
{
+ myCurPnt.setX(theEvent->x()); myCurPnt.setY(theEvent->y());
if (!mySelectionEnabled) return;
- myCurPnt.setX(theEvent->x()); myCurPnt.setY(theEvent->y());
Handle(V3d_View) aView3d = theWindow->viewPort()->getView();
if ( !aView3d.IsNull() ) {
myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d);
*/
void XGUI_Viewer::onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
{
- if (!mySelectionEnabled) return;
- if (theEvent->button() != Qt::LeftButton) return;
+ if (!mySelectionEnabled || theEvent->button() != Qt::LeftButton) {
+ emit mouseRelease(theWindow, theEvent);
+ return;
+ }
myEndPnt.setX(theEvent->x()); myEndPnt.setY(theEvent->y());
bool aHasShift = (theEvent->modifiers() & Qt::ShiftModifier);
// emit deselection();
if (myStartPnt == myEndPnt) {
+ // the MoveTo is necessary for the second click in the same point. Otherwise the selection is lost.
+ Handle(V3d_View) aView3d = theWindow->viewPort()->getView();
+ if ( !aView3d.IsNull() ) {
+ myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d);
+ }
if (aHasShift && myMultiSelectionEnabled)
myAISContext->ShiftSelect();
else
aView->updateEnabledDrawMode();
}
}
+
+//******************************************************
+//void XGUI_Viewer::onContextMenuRequested(QContextMenuEvent* theEvent)
+//{
+// XGUI_ViewWindow* aWnd = dynamic_cast<XGUI_ViewWindow*>(sender());
+// if (!aWnd) return;
+//
+// QMenu aMenu;
+//
+// // Include Viewer actions
+// if (myActions.size() > 0) {
+// aMenu.addActions(myActions);
+// aMenu.addSeparator();
+// }
+// if (aWnd->actions().size() > 0) {
+// aMenu.addActions(aWnd->actions());
+// aMenu.addSeparator();
+// }
+//
+// QMdiArea* aMDI = myMainWindow->mdiArea();
+// if (aMenu.actions().size() > 0) {
+// QMenu* aSubMenu = aMenu.addMenu(tr("Windows"));
+// aSubMenu->addActions(aMDI->actions());
+// } else {
+// aMenu.addActions(aMDI->actions());
+// }
+// aMenu.exec(theEvent->globalPos());
+//}